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801. Character Expressions and Thermodynamics - in Player Features and Ideas Discussion [original thread]
Any automated frowning function for my avatars portrait would probably resemble this http://www.youtube.com/watch?v=5CPo-AkCcTE
- by Commander Ted - at 2013.01.14 04:57:00
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802. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
Maeltstome wrote: If you want to see more T1 BC's using link then make them: A) Easy to fit B) More powerful than T3 links (Nerfing T3 links is a good way of achieving this) C) *Important* make fleet boosting limited range, similar to omni's f...
- by Commander Ted - at 2013.01.14 04:54:00
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803. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
The minmatar have the exact same thing going on in their current ship lineup. The bellicose and the arbitrator are the only two combat ewar cruisers. The minmatar have a dedicated target painting ship in the vigil and a dedicated missile ship in t...
- by Commander Ted - at 2013.01.14 04:51:00
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804. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
Kahega Amielden wrote: The Tormentor is great. It's a Punisher that loses a small amount of tank in exchange for a web. how do you fit a web on a punisher? Two midslots, it is probably going to be a propolsion mod or scram unless your doing ...
- by Commander Ted - at 2013.01.14 04:33:00
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805. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
I really think it was really silly of CCP to rebalance the tormentor before the others because it was designed to compete with the old frigates. Now its outclassed and once again we have bad ships. They should have boosted the rifter and tormentor...
- by Commander Ted - at 2013.01.14 03:47:00
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806. RMT and CCP - in Player Features and Ideas Discussion [original thread]
Oh yeah because this worked so well for diablo III. *sarcasm
- by Commander Ted - at 2013.01.14 03:44:00
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807. Rebalance the tormentor, again. - in Player Features and Ideas Discussion [original thread]
So the tormentor was rebalanced during crucible and was a decent ship, then all the other frigates got buffed leaving the tormentor in the dust. It is now basically a incursus but inferior in every way imaginable. Now that the amarr are a drone ra...
- by Commander Ted - at 2013.01.13 19:21:00
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808. Caldari / Missile Nerf again - in Player Features and Ideas Discussion [original thread]
Joe Risalo wrote: Ok... Caracal - rebalanced and still not seeing that much usage Tengu - OP and will get nerfed during t3 rebalance... Kestrel - Apart from RvB I don't know that anyone uses this ship in pvp even after rebalance Breacher ...
- by Commander Ted - at 2013.01.13 08:54:00
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809. Separate all 4 empires and make hauling/true piracy fun. - in Player Features and Ideas Discussion [original thread]
sabre906 wrote: For those not old enough to remember: Empires were in fact separated by lowsec at one point, it broke Eve, and had to be removed. Tried and failed. /thread When was this? I don't think it ever was like that. In fact if I rem...
- by Commander Ted - at 2013.01.13 07:58:00
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810. How to counter Strategic Cruisers? - in Warfare & Tactics [original thread]
Arbitrators! Killed a blaster prot in my arby not to long ago. Anyway no specific hull counters t3. It depends on the type of t3 and how he is setup. I mean not all frigates are easily taken down by destroyers. some cruisers are great at smashin...
- by Commander Ted - at 2013.01.12 05:19:00
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811. Capital Battleship - in Player Features and Ideas Discussion [original thread]
CatanaFleet Red wrote: The trol is strong with this one - does anyone consider ideas or just trol? There are too many assumptions on this post without thought and discussion - oh well - will have to go back to the trol drawing board.... als...
- by Commander Ted - at 2013.01.11 22:42:00
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812. Sticky:[Retribution Point Release] Combat Battlecruisers - in Player Features and Ideas Discussion [original thread]
So whats this hint about buffing active armor tanking? Will all modules just get a straight buff you think? Will their be an armor ASB? Will they use less cap or something?
- by Commander Ted - at 2013.01.11 20:21:00
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813. Walking In Stations \ Incarna Revisited - in Player Features and Ideas Discussion [original thread]
please post in this thread https://forums.eveonline.com/default.aspx?g=posts&t=58990&find=unread
- by Commander Ted - at 2013.01.11 20:12:00
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814. Capital Battleship - in Player Features and Ideas Discussion [original thread]
Danika Princip wrote: Commander Ted wrote: Feligast wrote: So you'd rather have capital ships able to engage on a gate, in bubbles, able to freely jump when you can't kill them in time after they disengage? yano. So where are they...
- by Commander Ted - at 2013.01.11 20:02:00
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815. Capital Battleship - in Player Features and Ideas Discussion [original thread]
Feligast wrote: So you'd rather have capital ships able to engage on a gate, in bubbles, able to freely jump when you can't kill them in time after they disengage? yano. So where are they going to go after they jump? Also they aren't ve...
- by Commander Ted - at 2013.01.11 19:18:00
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816. Capital Battleship - in Player Features and Ideas Discussion [original thread]
Daichi Yamato wrote: CatanaFleet Red wrote: No jump drive (gates only) - but limited to system sec level (ie 0.5 and up is a no go) i lol'd Understands that regular caps are kept out of high sec...but doesn't understand HOW they are...
- by Commander Ted - at 2013.01.11 09:31:00
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817. Speed > Tank - in EVE General Discussion [original thread]
Barrogh Habalu wrote: text. Their aren't really any droneless speedsters outside frigates (who have small guns). The only one that comes to mind for me is the stabber, which can outrun web drones I believe, or at least long enough to kill th...
- by Commander Ted - at 2013.01.10 10:24:00
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818. Speed > Tank - in EVE General Discussion [original thread]
Sergeant Acht Scultz wrote: Commander Ted wrote: My proposal that I put up in features and ideas is to buff web drones. 5 web drones of any size would equal 60% webs. They can be blown up easily and still be outran but provide a good chance ...
- by Commander Ted - at 2013.01.10 09:07:00
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819. Speed > Tank - in EVE General Discussion [original thread]
Danny John-Peter wrote: , also who the **** kites in an armour SFI? You don't but in a solo situation it does give you an edge you can exploit and use to win or run away.
- by Commander Ted - at 2013.01.10 08:53:00
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820. How EVE Became Obsolete (And why CCP hasnGÇÖt noticed) - in EVE General Discussion [original thread]
I only play games on the ipad when taking a ****. I don't spend 6 hours a day playing angry birds.
- by Commander Ted - at 2013.01.10 08:46:00
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